Redirecting to original paper in 30 seconds...
Click below to go immediately or wait for automatic redirect
📄 Abstract
Abstract: This paper improves upon the Pix2Seq object detector by extending it for
videos. In the process, it introduces a new way to perform end-to-end video
object detection that improves upon existing video detectors in two key ways.
First, by representing objects as variable-length sequences of discrete tokens,
we can succinctly represent widely varying numbers of video objects, with
diverse shapes and locations, without having to inject any localization cues in
the training process. This eliminates the need to sample the space of all
possible boxes that constrains conventional detectors and thus solves the dual
problems of loss sparsity during training and heuristics-based postprocessing
during inference. Second, it conceptualizes and outputs the video objects as
fully integrated and indivisible 3D boxes or tracklets instead of generating
image-specific 2D boxes and linking these boxes together to construct the video
object, as done in most conventional detectors. This allows it to scale
effortlessly with available computational resources by simply increasing the
length of the video subsequence that the network takes as input, even
generalizing to multi-object tracking if the subsequence can span the entire
video. We compare our video detector with the baseline Pix2Seq static detector
on several datasets and demonstrate consistent improvement, although with
strong signs of being bottlenecked by our limited computational resources. We
also compare it with several video detectors on UA-DETRAC to show that it is
competitive with the current state of the art even with the computational
bottleneck. We make our code and models publicly available.