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📄 Abstract
Abstract: Human hair reconstruction is a challenging problem in computer vision, with
growing importance for applications in virtual reality and digital human
modeling. Recent advances in 3D Gaussians Splatting (3DGS) provide efficient
and explicit scene representations that naturally align with the structure of
hair strands. In this work, we extend the 3DGS framework to enable strand-level
hair geometry reconstruction from multi-view images. Our multi-stage pipeline
first reconstructs detailed hair geometry using a differentiable Gaussian
rasterizer, then merges individual Gaussian segments into coherent strands
through a novel merging scheme, and finally refines and grows the strands under
photometric supervision.
While existing methods typically evaluate reconstruction quality at the
geometric level, they often neglect the connectivity and topology of hair
strands. To address this, we propose a new evaluation metric that serves as a
proxy for assessing topological accuracy in strand reconstruction. Extensive
experiments on both synthetic and real-world datasets demonstrate that our
method robustly handles a wide range of hairstyles and achieves efficient
reconstruction, typically completing within one hour.
The project page can be found at: https://yimin-pan.github.io/hair-gs/