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📄 Abstract
Abstract: We introduce an image upscaling technique tailored for 3D Gaussian Splatting
(3DGS) on lightweight GPUs. Compared to 3DGS, it achieves significantly higher
rendering speeds and reduces artifacts commonly observed in 3DGS
reconstructions. Our technique upscales low-resolution 3DGS renderings with a
marginal increase in cost by directly leveraging the analytical image gradients
of Gaussians for gradient-based bicubic spline interpolation. The technique is
agnostic to the specific 3DGS implementation, achieving novel view synthesis at
rates 3x-4x higher than the baseline implementation. Through extensive
experiments on multiple datasets, we showcase the performance improvements and
high reconstruction fidelity attainable with gradient-aware upscaling of 3DGS
images. We further demonstrate the integration of gradient-aware upscaling into
the gradient-based optimization of a 3DGS model and analyze its effects on
reconstruction quality and performance.