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📄 Abstract
Abstract: Multi-view generation with camera pose control and prompt-based customization
are both essential elements for achieving controllable generative models.
However, existing multi-view generation models do not support customization
with geometric consistency, whereas customization models lack explicit
viewpoint control, making them challenging to unify. Motivated by these gaps,
we introduce a novel task, multi-view customization, which aims to jointly
achieve multi-view camera pose control and customization. Due to the scarcity
of training data in customization, existing multi-view generation models, which
inherently rely on large-scale datasets, struggle to generalize to diverse
prompts. To address this, we propose MVCustom, a novel diffusion-based
framework explicitly designed to achieve both multi-view consistency and
customization fidelity. In the training stage, MVCustom learns the subject's
identity and geometry using a feature-field representation, incorporating the
text-to-video diffusion backbone enhanced with dense spatio-temporal attention,
which leverages temporal coherence for multi-view consistency. In the inference
stage, we introduce two novel techniques: depth-aware feature rendering
explicitly enforces geometric consistency, and consistent-aware latent
completion ensures accurate perspective alignment of the customized subject and
surrounding backgrounds. Extensive experiments demonstrate that MVCustom is the
only framework that simultaneously achieves faithful multi-view generation and
customization.
Authors (5)
Minjung Shin
Hyunin Cho
Sooyeon Go
Jin-Hwa Kim
Youngjung Uh
Submitted
October 15, 2025
Key Contributions
This paper introduces MVCustom, a diffusion-based framework for multi-view customization that jointly achieves camera pose control and prompt-based customization with geometric consistency. It learns the subject's identity and geometry using a feature-field representation during training, enabling generalization to diverse prompts despite data scarcity.
Business Value
Enables the creation of highly controllable and customizable 3D assets and scenes, revolutionizing fields like virtual try-on, product visualization, game development, and metaverse content creation by allowing users to generate specific views of customized objects.