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📄 Abstract
Abstract: Urban embodied AI agents, ranging from delivery robots to quadrupeds, are
increasingly populating our cities, navigating chaotic streets to provide
last-mile connectivity. Training such agents requires diverse, high-fidelity
urban environments to scale, yet existing human-crafted or procedurally
generated simulation scenes either lack scalability or fail to capture
real-world complexity. We introduce UrbanVerse, a data-driven real-to-sim
system that converts crowd-sourced city-tour videos into physics-aware,
interactive simulation scenes. UrbanVerse consists of: (i) UrbanVerse-100K, a
repository of 100k+ annotated urban 3D assets with semantic and physical
attributes, and (ii) UrbanVerse-Gen, an automatic pipeline that extracts scene
layouts from video and instantiates metric-scale 3D simulations using retrieved
assets. Running in IsaacSim, UrbanVerse offers 160 high-quality constructed
scenes from 24 countries, along with a curated benchmark of 10 artist-designed
test scenes. Experiments show that UrbanVerse scenes preserve real-world
semantics and layouts, achieving human-evaluated realism comparable to manually
crafted scenes. In urban navigation, policies trained in UrbanVerse exhibit
scaling power laws and strong generalization, improving success by +6.3% in
simulation and +30.1% in zero-shot sim-to-real transfer comparing to prior
methods, accomplishing a 300 m real-world mission with only two interventions.
Authors (5)
Mingxuan Liu
Honglin He
Elisa Ricci
Wayne Wu
Bolei Zhou
Submitted
October 16, 2025
Key Contributions
Introduces UrbanVerse, a data-driven system that converts city-tour videos into physics-aware, interactive urban simulation scenes. It includes UrbanVerse-100K (a large asset repository) and UrbanVerse-Gen (an automatic pipeline), enabling the creation of scalable, high-fidelity environments for training embodied AI agents.
Business Value
Accelerates the development and deployment of autonomous systems (e.g., delivery robots, drones) by providing realistic and scalable training environments, reducing the need for extensive real-world testing.