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📄 Abstract
Abstract: Digital twin worlds with realistic interactive dynamics presents a new
opportunity to develop generalist embodied agents in scannable environments
with complex physical behaviors. To this end, we present GDGen (Generalized
Representation for Generalized Dynamics Generation), a framework that takes a
potential energy perspective to seamlessly integrate rigid body, articulated
body, and soft body dynamics into a unified, geometry-agnostic system. GDGen
operates from the governing principle that the potential energy for any stable
physical system should be low. This fresh perspective allows us to treat the
world as one holistic entity and infer underlying physical properties from
simple motion observations. We extend classic elastodynamics by introducing
directional stiffness to capture a broad spectrum of physical behaviors,
covering soft elastic, articulated, and rigid body systems. We propose a
specialized network to model the extended material property and employ a neural
field to represent deformation in a geometry-agnostic manner. Extensive
experiments demonstrate that GDGen robustly unifies diverse simulation
paradigms, offering a versatile foundation for creating interactive virtual
environments and training robotic agents in complex, dynamically rich
scenarios.
Authors (5)
Yichen Li
Zhiyi Li
Brandon Feng
Dinghuai Zhang
Antonio Torralba
Submitted
October 16, 2025
Key Contributions
GDGen is a framework for Generalized Dynamics Generation that integrates rigid, articulated, and soft body dynamics into a unified, geometry-agnostic system using a potential energy perspective. It introduces directional stiffness to capture a broad spectrum of physical behaviors and allows inferring physical properties from motion observations for developing generalist embodied agents.
Business Value
Enables the creation of more realistic and versatile simulation environments for training robots and AI agents, leading to better sim-to-real transfer and more capable embodied systems.