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Enhances MLLMs for 3D scene understanding directly from video by proposing the Video-3D Geometry Large Language Model (VG LLM). It uses a 3D visual geometry encoder to extract 3D prior information from video, integrating it into the MLLM without requiring explicit 3D inputs like point clouds or BEV maps.
Enables more capable AI systems for applications like autonomous navigation, robotics, and AR/VR by allowing them to perceive and reason about 3D environments using readily available video data.