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arxiv_cv 95% Match Research paper 3D graphics researchers,Computer vision engineers,VR/AR developers,Robotics researchers 1 week ago

MoE-GS: Mixture of Experts for Dynamic Gaussian Splatting

computer-vision › 3d-vision
📄 Abstract

Abstract: Recent advances in dynamic scene reconstruction have significantly benefited from 3D Gaussian Splatting, yet existing methods show inconsistent performance across diverse scenes, indicating no single approach effectively handles all dynamic challenges. To overcome these limitations, we propose Mixture of Experts for Dynamic Gaussian Splatting (MoE-GS), a unified framework integrating multiple specialized experts via a novel Volume-aware Pixel Router. Our router adaptively blends expert outputs by projecting volumetric Gaussian-level weights into pixel space through differentiable weight splatting, ensuring spatially and temporally coherent results. Although MoE-GS improves rendering quality, the increased model capacity and reduced FPS are inherent to the MoE architecture. To mitigate this, we explore two complementary directions: (1) single-pass multi-expert rendering and gate-aware Gaussian pruning, which improve efficiency within the MoE framework, and (2) a distillation strategy that transfers MoE performance to individual experts, enabling lightweight deployment without architectural changes. To the best of our knowledge, MoE-GS is the first approach incorporating Mixture-of-Experts techniques into dynamic Gaussian splatting. Extensive experiments on the N3V and Technicolor datasets demonstrate that MoE-GS consistently outperforms state-of-the-art methods with improved efficiency. Video demonstrations are available at https://anonymous.4open.science/w/MoE-GS-68BA/.
Authors (5)
In-Hwan Jin
Hyeongju Mun
Joonsoo Kim
Kugjin Yun
Kyeongbo Kong
Submitted
October 22, 2025
arXiv Category
cs.CV
arXiv PDF

Key Contributions

Introduces MoE-GS, a unified framework for dynamic 3D Gaussian Splatting using a Mixture of Experts approach. It employs a novel Volume-aware Pixel Router to adaptively blend expert outputs, ensuring spatially and temporally coherent results. The work also addresses efficiency concerns by exploring single-pass multi-expert rendering, gate-aware pruning, and distillation.

Business Value

Enables more realistic and efficient rendering of dynamic 3D scenes, which is crucial for immersive experiences in VR/AR, advanced simulation for robotics, and visual effects in media.