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arxiv_cv 75% Match Research Paper Computer graphics researchers,3D artists,VR/AR developers,AI researchers in generative models 2 weeks ago

Extreme Views: 3DGS Filter for Novel View Synthesis from Out-of-Distribution Camera Poses

generative-ai › diffusion
📄 Abstract

Abstract: When viewing a 3D Gaussian Splatting (3DGS) model from camera positions significantly outside the training data distribution, substantial visual noise commonly occurs. These artifacts result from the lack of training data in these extrapolated regions, leading to uncertain density, color, and geometry predictions from the model. To address this issue, we propose a novel real-time render-aware filtering method. Our approach leverages sensitivity scores derived from intermediate gradients, explicitly targeting instabilities caused by anisotropic orientations rather than isotropic variance. This filtering method directly addresses the core issue of generative uncertainty, allowing 3D reconstruction systems to maintain high visual fidelity even when users freely navigate outside the original training viewpoints. Experimental evaluation demonstrates that our method substantially improves visual quality, realism, and consistency compared to existing Neural Radiance Field (NeRF)-based approaches such as BayesRays. Critically, our filter seamlessly integrates into existing 3DGS rendering pipelines in real-time, unlike methods that require extensive post-hoc retraining or fine-tuning. Code and results at https://damian-bowness.github.io/EV3DGS
Authors (2)
Damian Bowness
Charalambos Poullis
Submitted
October 22, 2025
arXiv Category
cs.CV
arXiv PDF

Key Contributions

This paper proposes a real-time render-aware filtering method for 3D Gaussian Splatting (3DGS) to address visual noise from out-of-distribution camera poses. By analyzing gradient sensitivity related to anisotropic orientations, the filter targets instabilities, significantly improving visual quality, realism, and consistency compared to existing methods like NeRF.

Business Value

Enables more robust and visually appealing 3D reconstructions and virtual environments, especially for applications requiring free navigation or user-generated content. This enhances realism in VR/AR and simplifies the creation of high-fidelity 3D assets.