Redirecting to original paper in 30 seconds...
Click below to go immediately or wait for automatic redirect
Introduces Multi-party Ad Hoc Teamwork (MAHT), a challenging setting where agents coordinate with multiple unfamiliar groups of uncontrolled teammates. Proposes MARs, a method using relational modeling on sparse skeleton graphs to capture cross-group dynamics, outperforming MARL and AHT baselines.
Enables more flexible and adaptable multi-agent systems, crucial for scenarios like swarm robotics, collaborative logistics, and complex team-based games where agents must dynamically form and adapt to teams.